viewDef.spad line 1 [edit on github]
ViewportDefaultsPackage describes default and user definable values for graphics
axesColorDefault()
returns the default color of the axes in a 2D viewport.
axesColorDefault(p)
sets the default color of the axes in a 2D viewport to the palette p
.
lineColorDefault()
returns the default color of lines connecting points in a 2D viewport.
lineColorDefault(p)
sets the default color of lines connecting points in a 2D viewport to the palette p
.
pointColorDefault()
returns the default color of points in a 2D viewport.
pointColorDefault(p)
sets the default color of points in a 2D viewport to the palette p
.
pointSizeDefault()
returns the default size of the points in a 2D viewport.
pointSizeDefault(i)
sets the default size of the points in a 2D viewport to i
.
tubePointsDefault()
returns the number of points to be used when creating the circle to be used in creating a 3D tube plot.
tubePointsDefault(i)
sets the number of points to use when creating the circle to be used in creating a 3D tube plot to i
.
tubeRadiusDefault()
returns the radius used for a 3D tube plot.
tubeRadiusDefault(r)
sets the default radius for a 3D tube plot to r
.
unitsColorDefault()
returns the default color of the unit ticks in a 2D viewport.
unitsColorDefault(p)
sets the default color of the unit ticks in a 2D viewport to the palette p
.
var1StepsDefault()
is the current setting for the number of steps to take when creating a 3D mesh in the direction of the first defined free variable (a free variable is considered defined when its range is specified (e.g. x=0
..10)).
var1StepsDefault(i)
sets the number of steps to take when creating a 3D mesh in the direction of the first defined free variable to i
(a free variable is considered defined when its range is specified (e.g. x=0
..10)).
var2StepsDefault()
is the current setting for the number of steps to take when creating a 3D mesh in the direction of the first defined free variable (a free variable is considered defined when its range is specified (e.g. x=0
..10)).
var2StepsDefault(i)
sets the number of steps to take when creating a 3D mesh in the direction of the first defined free variable to i
(a free variable is considered defined when its range is specified (e.g. x=0
..10)).
viewDefaults()
resets all the default graphics settings.
viewPosDefault()
returns the default X
and Y
position of a viewport window unless overridden explicitly, newly created viewports will have this X
and Y
coordinate.
viewPosDefault([x, y])
sets the default X
and Y
position of a viewport window unless overridden explicitly, newly created viewports will have th X
and Y
coordinates x
, y
.
viewSizeDefault()
returns the default viewport width and height.
viewSizeDefault([w, h])
sets the default viewport width to w
and height to h
.
viewWriteAvailable()
returns a list of available methods for writing, such as BITMAP, POSTSCRIPT, etc.
viewWriteDefault()
returns the list of things to write in a viewport data file; a viewAlone file is always generated.
viewWriteDefault(l)
sets the default list of things to write in a viewport data file to the strings in l
; a viewAlone file is always generated.